Sat, 17 Apr | Workshop

Game Texturing in Substance & Unreal

Following on from the previous workshop “Modeling for Games with Maya & UnReal”, participants will learn how to texture a game asset with Adobe Substance Painter and work with material setup in the UnReal game engine.
Registration is Closed

Time & Location

17 Apr, 10:00 – 14:00 GMT+1
Registration is Closed

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